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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_PixelFormat

Details about the format of a pixel.

Header File

Defined in <SDL3/SDL_pixels.h>

Syntax

typedef struct SDL_PixelFormat
{
    SDL_PixelFormatEnum format;
    SDL_Palette *palette;
    Uint8 bits_per_pixel;
    Uint8 bytes_per_pixel;
    Uint8 padding[2];
    Uint32 Rmask;
    Uint32 Gmask;
    Uint32 Bmask;
    Uint32 Amask;
    Uint8 Rloss;
    Uint8 Gloss;
    Uint8 Bloss;
    Uint8 Aloss;
    Uint8 Rshift;
    Uint8 Gshift;
    Uint8 Bshift;
    Uint8 Ashift;
    int refcount;
    struct SDL_PixelFormat *next;
} SDL_PixelFormat;

Remarks

Generally this is used with SDL_Surface, and covers many possible configurations, including paletted data and various bit patterns.

Version

This struct is available since SDL 3.0.0.


CategoryAPI, CategoryAPIStruct


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