Raise a window above other windows and set the input focus.
Defined in SDL_video.h, but apps should use #include <SDL3/SDL.h>
int SDL_RaiseWindow(SDL_Window *window);
window | the window to raise |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.
CategoryAPI, CategoryAPIFunction, CategoryVideo