Frees the given compute pipeline as soon as it is safe to do so.
Defined in <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUComputePipeline(
    SDL_GPUDevice *device,
    SDL_GPUComputePipeline *compute_pipeline);| SDL_GPUDevice * | device | a GPU context. | 
| SDL_GPUComputePipeline * | compute_pipeline | a compute pipeline to be destroyed. | 
You must not reference the compute pipeline after calling this function.
This function is available since SDL 3.2.0.