Frees the given compute pipeline as soon as it is safe to do so.
Defined in <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUComputePipeline(
SDL_GPUDevice *device, SDL_GPUComputePipeline *compute_pipeline);
SDL_GPUDevice * | device | a GPU context. |
SDL_GPUComputePipeline * | compute_pipeline | a compute pipeline to be destroyed. |
You must not reference the compute pipeline after calling this function.
This function is available since SDL 3.1.3.