Frees the given transfer buffer as soon as it is safe to do so.
Defined in <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUTransferBuffer(
SDL_GPUDevice *device, SDL_GPUTransferBuffer *transfer_buffer);
SDL_GPUDevice * | device | a GPU context. |
SDL_GPUTransferBuffer * | transfer_buffer | a transfer buffer to be destroyed. |
You must not reference the transfer buffer after calling this function.
This function is available since SDL 3.1.3.