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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


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Get the D3D9 device associated with a renderer.


IDirect3DDevice9* SDL_RenderGetD3D9Device(SDL_Renderer * renderer);

Function Parameters


the renderer from which to get the associated D3D device

Return Value

Returns the D3D9 device associated with given renderer or NULL if it is not a D3D9 renderer; call SDL_GetError() for more information.


Once you are done using the device, you should release it to avoid a resource leak.


This function is available since SDL 3.0.0.

CategoryAPI, CategorySystem, CategoryDraft

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