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SDL_RotateSurface

Return a copy of a surface rotated clockwise a number of degrees.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

SDL_Surface * SDL_RotateSurface(SDL_Surface *surface, float angle);

Function Parameters

SDL_Surface * surface the surface to rotate.
float angle the rotation angle, in degrees.

Return Value

(SDL_Surface *) Returns a rotated copy of the surface or NULL on failure; call SDL_GetError() for more information.

Remarks

The angle of rotation can be negative for counter-clockwise rotation.

When the rotation isn't a multiple of 90 degrees, the resulting surface is larger than the original, with the background filled in with the colorkey, if available, or RGBA 255/255/255/0 if not.

Thread Safety

This function can be called on different threads with different surfaces.

Version

This function is available since SDL 3.4.0.


CategoryAPI, CategoryAPIFunction, CategorySurface


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