Set the value of a variable in the environment.
Defined in <SDL3/SDL_stdinc.h>
bool SDL_SetEnvironmentVariable(SDL_Environment *env, const char *name, const char *value, bool overwrite);
SDL_Environment * | env | the environment to modify. |
const char * | name | the name of the variable to set. |
const char * | value | the value of the variable to set. |
bool | overwrite | true to overwrite the variable if it exists, false to return success without setting the variable if it already exists. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.