Set a hint with normal priority.
Defined in <SDL3/SDL_hints.h>
bool SDL_SetHint(const char *name, const char *value);| const char * | name | the hint to set. | 
| const char * | value | the value of the hint variable. | 
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
Hints will not be set if there is an existing override hint or environment variable that takes precedence. You can use SDL_SetHintWithPriority() to set the hint with override priority instead.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
int main(int argc, char* argv[])
{
    // Each hint describes when it should be set, this one should be set before SDL is initialized.
    SDL_SetHint(SDL_HINT_APP_NAME, "My Game 2: The Revenge");
    SDL_Init(SDL_INIT_VIDEO);
    // ...
    SDL_Quit();
    return 0;
}