====== (This is the documentation for SDL3, which is under heavy development and the API is changing! [https://wiki.libsdl.org/SDL2/ SDL2] is the current stable version!) ====== == Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_SetRelativeMouseMode = Set relative mouse mode. == Syntax == int SDL_SetRelativeMouseMode(SDL_bool enabled); == Function Parameters == {| |'''enabled''' |[[SDL_TRUE]] to enable relative mode, [[SDL_FALSE]] to disable. |} == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. If relative mode is not supported, this returns -1. == Remarks == While the mouse is in relative mode, the cursor is hidden, and the driver will try to report continuous motion in the current window. Only relative motion events will be delivered, the mouse position will not change. Note that this function will not be able to provide continuous relative motion when used over Microsoft Remote Desktop, instead motion is limited to the bounds of the screen. This function will flush any pending mouse motion. == Version == This function is available since SDL 3.0.0. == Related Functions == :[[SDL_GetRelativeMouseMode]] ---- [[CategoryAPI]], [[CategoryMouse]], [[CategoryDraft]]