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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetSurfaceColorMod

Set an additional color value multiplied into blit operations.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);

Function Parameters

surface the SDL_Surface structure to update
r the red color value multiplied into blit operations
g the green color value multiplied into blit operations
b the blue color value multiplied into blit operations

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:

srcC = srcC * (color / 255)

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySurface


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