Set whether the window may have input focus.
int SDL_SetWindowFocusable(SDL_Window *window, SDL_bool focusable);
window | the window to set focusable state |
focusable | SDL_TRUE to allow input focus, SDL_FALSE to not allow input focus |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.