Set whether the window may have input focus.
Defined in <SDL3/SDL_video.h>
int SDL_SetWindowFocusable(SDL_Window *window, SDL_bool focusable);
SDL_Window * | window | the window to set focusable state. |
SDL_bool | focusable | SDL_TRUE to allow input focus, SDL_FALSE to not allow input focus. |
(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.