###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) ## Draft **THIS PAGE IS A WORK IN PROGRESS** ... Please make edits to this page to improve it! # SDL_SetWindowInputFocus Explicitly set input focus to the window. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c int SDL_SetWindowInputFocus(SDL_Window *window); ``` ## Function Parameters | | | | -------------- | ------------------------------------------ | | **window** | the window that should get the input focus | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks You almost certainly want [SDL_RaiseWindow](SDL_RaiseWindow)() instead of this function. Use this with caution, as you might give focus to a window that is completely obscured by other windows. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_RaiseWindow](SDL_RaiseWindow) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo), [CategoryDraft](CategoryDraft)