Perform a fast, low quality, stretch blit between two surfaces of the same format.
int SDL_SoftStretch(SDL_Surface *src,
const SDL_Rect *srcrect,
SDL_Surface *dst,const SDL_Rect *dstrect);
src | the SDL_Surface structure to be copied from |
srcrect | the SDL_Rect structure representing the rectangle to be copied |
dst | the SDL_Surface structure that is the blit target |
dstrect | the SDL_Rect structure representing the target rectangle in the destination surface |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
WARNING: Please use SDL_BlitSurfaceScaled() instead.
This function is available since SDL 3.0.0.