SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Perform bilinear scaling between two surfaces of the same format, 32BPP.


int SDL_SoftStretchLinear(SDL_Surface * src,
                    const SDL_Rect * srcrect,
                    SDL_Surface * dst,
                    const SDL_Rect * dstrect);


This function is available since SDL 3.0.0.


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