Update the current state of the open joysticks.
Defined in <SDL3/SDL_joystick.h>
void SDL_UpdateJoysticks(void);This is called automatically by the event loop if any joystick events are enabled and SDL_HINT_AUTO_UPDATE_JOYSTICKS hasn't been set to "0".
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.