Used to indicate that the window position should be centered.
Defined in <SDL3/SDL_video.h>
#define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X))
X | the SDL_DisplayID of the display to use. |
SDL_WINDOWPOS_CENTERED is the same, but always uses the primary display instead of specifying one.
This macro is available since SDL 3.1.3.