Compute the arc tangent of y / x
, using the signs of x and y to adjust the result's quadrant.
Defined in <SDL3/SDL_stdinc.h>
float SDL_atan2f(float y, float x);
float | y | floating point value of the numerator (y coordinate). |
float | x | floating point value of the denominator (x coordinate). |
(float) Returns arc tangent of of y / x
in radians, or, if x = 0
, either -Pi/2
, 0
, or Pi/2
, depending on the value of y
.
The definition of z = atan2(x, y)
is y = x tan(z)
, where the quadrant of z is determined based on the signs of x and y.
Domain: -INF <= x <= INF
, -INF <= y <= INF
Range: -Pi/2 <= y <= Pi/2
This function operates on single-precision floating point values, use SDL_atan2 for double-precision floats.
To calculate the arc tangent of a single value, use SDL_atanf.
This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.