Allocate a zero-initialized array.
Defined in <SDL3/SDL_stdinc.h>
void * SDL_calloc(size_t nmemb, size_t size);
size_t | nmemb | the number of elements in the array. |
size_t | size | the size of each element of the array. |
(void *) Returns a pointer to the allocated array, or NULL if allocation failed.
The memory returned by this function must be freed with SDL_free().
If either of nmemb
or size
is 0, they will both be set to 1.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.