Create an animation encoder with the specified properties.
Defined in <SDL3_image/SDL_image.h>
IMG_AnimationEncoder * IMG_CreateAnimationEncoderWithProperties(SDL_PropertiesID props);
#define IMG_PROP_ANIMATION_ENCODER_CREATE_FILENAME_STRING "SDL_image.animation_encoder.create.filename"
#define IMG_PROP_ANIMATION_ENCODER_CREATE_IOSTREAM_POINTER "SDL_image.animation_encoder.create.iostream"
#define IMG_PROP_ANIMATION_ENCODER_CREATE_IOSTREAM_AUTOCLOSE_BOOLEAN "SDL_image.animation_encoder.create.iostream.autoclose"
#define IMG_PROP_ANIMATION_ENCODER_CREATE_TYPE_STRING "SDL_image.animation_encoder.create.type"
#define IMG_PROP_ANIMATION_ENCODER_CREATE_QUALITY_NUMBER "SDL_image.animation_encoder.create.quality"
#define IMG_PROP_ANIMATION_ENCODER_CREATE_TIMEBASE_NUMERATOR_NUMBER "SDL_image.animation_encoder.create.timebase.numerator"
#define IMG_PROP_ANIMATION_ENCODER_CREATE_TIMEBASE_DENOMINATOR_NUMBER "SDL_image.animation_encoder.create.timebase.denominator"
SDL_PropertiesID | props | the properties of the animation encoder. |
(IMG_AnimationEncoder *) Returns a new IMG_AnimationEncoder, or NULL on failure; call SDL_GetError() for more information.
These are the supported properties:
IMG_PROP_ANIMATION_ENCODER_CREATE_FILENAME_STRING
: the file to save, if an SDL_IOStream isn't being used. This is required if IMG_PROP_ANIMATION_ENCODER_CREATE_IOSTREAM_POINTER
isn't set.IMG_PROP_ANIMATION_ENCODER_CREATE_IOSTREAM_POINTER
: an SDL_IOStream that will be used to save the stream. This should not be closed until the animation encoder is closed. This is required if IMG_PROP_ANIMATION_ENCODER_CREATE_FILENAME_STRING
isn't set.IMG_PROP_ANIMATION_ENCODER_CREATE_IOSTREAM_AUTOCLOSE_BOOLEAN
: true if closing the animation encoder should also close the associated SDL_IOStream.IMG_PROP_ANIMATION_ENCODER_CREATE_TYPE_STRING
: the output file type, e.g. "webp", defaults to the file extension if IMG_PROP_ANIMATION_ENCODER_CREATE_FILENAME_STRING
is set.IMG_PROP_ANIMATION_ENCODER_CREATE_QUALITY_NUMBER
: the compression quality, in the range of 0 to 100. The higher the number, the higher the quality and file size. This defaults to a balanced value for compression and quality.IMG_PROP_ANIMATION_ENCODER_CREATE_TIMEBASE_NUMERATOR_NUMBER
: the numerator of the fraction used to multiply the pts to convert it to seconds. This defaults to 1.IMG_PROP_ANIMATION_ENCODER_CREATE_TIMEBASE_DENOMINATOR_NUMBER
: the denominator of the fraction used to multiply the pts to convert it to seconds. This defaults to 1000.This function is available since SDL_image 3.4.0.