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(This function is part of SDL_image, a separate library from SDL.)

IMG_GetAnimationDecoderFrame

Get the next frame in an animation decoder.

Header File

Defined in <SDL3_image/SDL_image.h>

Syntax

bool IMG_GetAnimationDecoderFrame(IMG_AnimationDecoder *decoder, SDL_Surface **frame, Uint64 *duration);

Function Parameters

IMG_AnimationDecoder * decoder the animation decoder.
SDL_Surface ** frame a pointer filled in with the SDL_Surface for the next frame in the animation.
Uint64 * duration the duration of the frame, usually in milliseconds but can be other units if the IMG_PROP_ANIMATION_DECODER_CREATE_TIMEBASE_DENOMINATOR_NUMBER property is set when creating the decoder.

Return Value

(bool) Returns true on success or false on failure and when no more frames are available; call IMG_GetAnimationDecoderStatus() or SDL_GetError() for more information.

Remarks

This function decodes the next frame in the animation decoder, returning it as an SDL_Surface. The returned surface should be freed with SDL_FreeSurface() when no longer needed.

If the animation decoder has no more frames or an error occurred while decoding the frame, this function returns false. In that case, please call SDL_GetError() for more information. If SDL_GetError() returns an empty string, that means there are no more available frames. If SDL_GetError() returns a valid string, that means the decoding failed.

Version

This function is available since SDL_image 3.4.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySDLImage


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