###### (This function is part of SDL_image, a separate library from SDL.) # IMG_LoadAnimationTyped_RW Load an animation from an SDL datasource ## Syntax ```c IMG_Animation * IMG_LoadAnimationTyped_RW(SDL_RWops *src, SDL_bool freesrc, const char *type); ``` ## Function Parameters | | | | --------------- | ---------------------------------------------------------------------------------- | | **src** | an SDL_RWops that data will be read from. | | **freesrc** | SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE to leave it open. | | **type** | a filename extension that represent this data ("GIF", etc). | ## Return Value Returns a new [IMG_Animation](IMG_Animation), or NULL on error. ## Remarks Even though this function accepts a file type, SDL_image may still try other decoders that are capable of detecting file type from the contents of the image data, but may rely on the caller-provided type string for formats that it cannot autodetect. If `type` is NULL, SDL_image will rely solely on its ability to guess the format. If `freesrc` is SDL_TRUE, the RWops will be closed before returning, whether this function succeeds or not. SDL_image reads everything it needs from the RWops during this call in any case. When done with the returned animation, the app should dispose of it with a call to [IMG_FreeAnimation](IMG_FreeAnimation)(). ## Version This function is available since SDL_image 3.0.0. ## Related Functions * [IMG_LoadAnimation](IMG_LoadAnimation) * [IMG_LoadAnimation_RW](IMG_LoadAnimation_RW) * [IMG_FreeAnimation](IMG_FreeAnimation) ---- [CategoryAPI](CategoryAPI)