Save an SDL_Surface into a AVIF image file.
Defined in <SDL3_image/SDL_image.h>
bool IMG_SaveAVIF(SDL_Surface *surface, const char *file, int quality);
SDL_Surface * | surface | the SDL surface to save. |
const char * | file | path on the filesystem to write new file to. |
int | quality | the desired quality, ranging between 0 (lowest) and 100 (highest). |
(bool) Returns 0 if successful, -1 on error.
If the file already exists, it will be overwritten.
This function is available since SDL_image 3.0.0.