Decode more audio from a MIX_AudioDecoder.
Defined in <SDL3_mixer/SDL_mixer.h>
int MIX_DecodeAudio(MIX_AudioDecoder *audiodecoder, void *buffer, int buflen, const SDL_AudioSpec *spec);
MIX_AudioDecoder * | audiodecoder | the decoder from which to retrieve more data. |
void * | buffer | the memory buffer to store decoded audio. |
int | buflen | the maximum number of bytes to store to buffer . |
const SDL_AudioSpec * | spec | the format that audio data will be stored to buffer . |
(int) Returns number of bytes decoded, or -1 on error; call SDL_GetError() for more information.
Data is decoded on demand in whatever format is requested. The format is permitted to change between calls.
This function will return the number of bytes decoded, which may be less than requested if there was an error or end-of-file. A return value of zero means the entire file was decoded, -1 means an unrecoverable error happened.
It is safe to call this function from any thread.
This function is available since SDL_mixer 3.0.0.