SDL Wiki
(This function is part of SDL_mixer, a separate library from SDL.)

Mix_QuickLoad_WAV

Load a WAV file from memory as quickly as possible.

Header File

Defined in <SDL3_mixer/SDL_mixer.h>

Syntax

Mix_Chunk * Mix_QuickLoad_WAV(Uint8 *mem);

Function Parameters

Uint8 * mem memory buffer containing of a WAV file.

Return Value

(Mix_Chunk *) Returns a new chunk, or NULL on error.

Remarks

Unlike Mix_LoadWAV_IO, this function has several requirements, and unless you control all your audio data and know what you're doing, you should consider this function unsafe and not use it.

This function will do NO error checking! Be extremely careful here!

(Seriously, use Mix_LoadWAV_IO instead.)

If this function is successful, the provided memory buffer must remain available until Mix_FreeChunk() is called on the returned chunk.

Version

This function is available since SDL_mixer 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySDLMixer


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