Start a track in music object.
Defined in <SDL3_mixer/SDL_mixer.h>
bool Mix_StartTrack(Mix_Music *music, int track);
Mix_Music * | music | the music object. |
int | track | the track number to play. 0 is the first track. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This only applies to GME music formats.
This function is available since SDL_mixer 3.0.0.