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(This function is part of SDL_ttf, a separate library from SDL.)

TTF_CreateGLTextEngine

Create a text engine for drawing text with OpenGL.

Header File

Defined in <SDL3_ttf/SDL_ttf.h>

Syntax

TTF_TextEngine * TTF_CreateGLTextEngine(void);

Return Value

(TTF_TextEngine *) Returns a TTF_TextEngine object or NULL on failure; call SDL_GetError() for more information.

Remarks

The caller is responsible for ensuring the correct OpenGL context is current when calling this function and when using the resulting text engine.

The GL text engine and all text created with it become invalid if the OpenGL context is destroyed. Destroy the engine before destroying the context.

Thread Safety

This function should be called on the thread that created the OpenGL context.

Version

This function is available since SDL_ttf 3.3.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySDLTTF


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