Draw text to an SDL surface.
Defined in <SDL3_ttf/SDL_ttf.h>
bool TTF_DrawSurfaceText(TTF_Text *text, int x, int y, SDL_Surface *surface);
TTF_Text * | text | the text to draw. |
int | x | the x coordinate in pixels, positive from the left edge towards the right. |
int | y | the y coordinate in pixels, positive from the top edge towards the bottom. |
SDL_Surface * | surface | the surface to draw on. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
text
must have been created using a TTF_TextEngine from TTF_CreateSurfaceTextEngine().
This function should be called on the thread that created the text.
This function is available since SDL_ttf 3.0.0.