Set the text engine used by a text object.
Defined in <SDL3_ttf/SDL_ttf.h>
bool TTF_SetTextEngine(TTF_Text *text, TTF_TextEngine *engine);
TTF_Text * | text | the TTF_Text to modify. |
TTF_TextEngine * | engine | the text engine to use for drawing. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function may cause the internal text representation to be rebuilt.
This function should be called on the thread that created the text.
This function is available since SDL_ttf 3.0.0.