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An opaque structure that buffers, converts, resamples, and generally streams audio data.


The SDL_AudioStream structure is used to convert audio data between different formats in arbitrarily-sized blocks. It is meant to be a replacement for the SDL_AudioCVT-related interfaces.

A tutorial on using audio stream is at Tutorials/AudioStream.

(this page should be fleshed out more, too.)

CategoryStruct, CategoryAudio

None: SDL_AudioStream (last edited 2017-10-20 00:39:03 by RyanGordon)

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