#pragma section-numbers off #pragma camelcase off = SDL_BlendMode = An enumeration of blend modes used in [[SDL_RenderCopy]]() and drawing operations. <> == Values == ||SDL_BLENDMODE_NONE||no blending|| || ||dstRGBA = srcRGBA|| ||SDL_BLENDMODE_BLEND||alpha blending|| || ||dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))|| || ||dstA = srcA + (dstA * (1-srcA))|| ||SDL_BLENDMODE_ADD||additive blending|| || ||dstRGB = (srcRGB * srcA) + dstRGB|| || ||dstA = dstA|| ||SDL_BLENDMODE_MOD||color modulate|| || ||dstRGB = srcRGB * dstRGB|| || ||dstA = dstA|| == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == ''You can add useful comments here'' == Related Structures == .[[SDL_RendererInfo]] == Related Functions == .[[SDL_GetRenderDrawBlendMode]] .[[SDL_GetSurfaceBlendMode]] .[[SDL_GetTextureBlendMode]] .[[SDL_RenderCopy]] .[[SDL_SetRenderDrawBlendMode]] .[[SDL_SetSurfaceBlendMode]] .[[SDL_SetTextureBlendMode]] ---- [[CategoryEnum]], [[CategoryVideo]] ##Actually from the SDL_blendmode.h header which does not have it's own category in this wiki.