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Revision 16 as of 2011-02-17 01:45:52
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Editor: SheenaSmith
Comment: update content - 5149 remove SDL_Set/GetTexturePalette
Revision 17 as of 2011-02-17 01:50:23
Size: 1190
Editor: SheenaSmith
Comment: update content - 5149 remove SDL_Set/GetDisplayPalette
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 .[[SDL_GetDisplayPalette]]
 .[[SDL_SetDisplayPalette]]

SDL_Color

A structure that represents a color.

Data Fields

Uint8

r

the red component in the range 0-255

Uint8

g

the green component in the range 0-255

Uint8

b

the blue component in the range 0-255

Uint8

unused

Code Examples

You can add your code example here

Remarks

SDL_Color and SDL_Colour are interchangeable.

If you have RGB color values you would use decimal values in this struct.

  • Example: orange = 255,165,0 so set r=255, g=165, b=0.

If you have HTML color codes you would use hexidecimal values in this struct.

  • Example: orange = #FFA500 so set r=0xFF, g=0xA5, b=0x00.

SDL_Color describes a color in a format independent way. You can convert an SDL_Color to a pixel value for a certain pixel format using SDL_MapRGB().


CategoryStruct, CategoryPixels

None: SDL_Color (last edited 2015-09-17 21:38:52 by PhilippWiesemann)

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