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||<style="color: #808080;">Uint8||<style="color: #808080;">'''unused'''|| ||<style="color: #808080;">Uint8||<style="color: #808080;">'''unused'''||<style="color: #808080;">32 bit placeholder||
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If you have RGB color values you would use decimal values in this struct. ''Example'': orange = 255,165,0 so set r=255, g=165, b=0.
If you have HTML color codes you would use hexidecimal values in this struct. ''Example'': orange = #FFA500 so set r=0xFF, g=0xA5, b=0x00.
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 .[[SDL_GetDisplayPalette]]
 .[[SDL_SetDisplayPalette]]
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 .[[SDL_GetTexturePalette]]
 .[[SDL_SetTexturePalette]]

SDL_Color

A structure that contains color information.

Data Fields

Uint8

r

the red component in the range 0-255

Uint8

g

the green component in the range 0-255

Uint8

b

the blue component in the range 0-255

Uint8

unused

32 bit placeholder

Code Examples

You can add your code example here

Remarks

SDL_Color and SDL_Colour are interchangeable.

If you have RGB color values you would use decimal values in this struct. Example: orange = 255,165,0 so set r=255, g=165, b=0. If you have HTML color codes you would use hexidecimal values in this struct. Example: orange = #FFA500 so set r=0xFF, g=0xA5, b=0x00.


CategoryStruct

None: SDL_Color (last edited 2015-09-17 21:38:52 by PhilippWiesemann)

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