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⇤ ← Revision 1 as of 2010-01-18 06:48:52
Size: 898
Comment: create page, add content
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Size: 894
Comment: Update WindowID > Window*
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| int SDL_GL_MakeCurrent(SDL_WindowID windowID, | int SDL_GL_MakeCurrent(SDL_Window* window, |
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| ||'''windowID'''||the type used to identify the window|| | ||'''window'''||the type used to identify the window|| |
DRAFT |
SDL_GL_MakeCurrent
Use this function to set up an OpenGL context for rendering into an OpenGL window.
Contents
Syntax
int SDL_GL_MakeCurrent(SDL_Window* window,
SDL_GLContext context)
Function Parameters
window |
the type used to identify the window |
context |
the SDL_GLContext associated with the window |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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