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Revision 1 as of 2010-01-18 06:48:52

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SDL_GL_MakeCurrent

Use this function to set up an OpenGL context for rendering into an OpenGL window.

Syntax

int SDL_GL_MakeCurrent(SDL_WindowID  windowID,
                       SDL_GLContext context)

Function Parameters

windowID

the type used to identify the window

context

the SDL_GLContext associated with the window

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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