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Revision 8 as of 2010-10-09 03:40:23
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Editor: SheenaSmith
Comment: update content - pointers, structs
Revision 9 as of 2011-01-02 04:47:48
Size: 543
Editor: SheenaSmith
Comment: update formatting - enums, structs, the/an
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||'''window'''||the SDL_Window to update|| ||'''window'''||the window to update||

SDL_GL_SwapWindow

Use this function to update a window with OpenGL rendering.

Syntax

void SDL_GL_SwapWindow(SDL_Window* window)

Function Parameters

window

the window to update

Code Examples

You can add your code example here

Remarks

This is used with double-buffered OpenGL contexts, which are the default.


CategoryAPI, CategoryVideo

None: SDL_GL_SwapWindow (last edited 2020-03-29 15:38:46 by ChrisBush)

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