= SDL_GameControllerGetAppleSFSymbolsNameForButton = Return the sfSymbolsName for a given button on a game controller on Apple platforms. == Syntax == const char* SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button); == Function Parameters == {| |'''gamecontroller''' |the controller to query |- |'''button''' |a button on the game controller |} == Return Value == Returns the sfSymbolsName or NULL if the name can't be found == Version == This function is available since SDL 2.0.18. == Related Functions == :[[SDL_GameControllerGetAppleSFSymbolsNameForAxis]] ---- [[CategoryAPI]]