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SDL_GameControllerGetProductVersion

Get the product version of an opened controller, if available.

Syntax

Uint16 SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller

the game controller object to query.

Return Value

Return the USB product version, or zero if unavailable.

Remarks

If the product version isn't available this function returns 0.


CategoryAPI


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