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SDL_GameControllerSendEffect

Send a controller specific effect packet

Syntax

int SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size);

Function Parameters

gamecontroller

The controller to affect

data

The data to send to the controller

size

The size of the data to send to the controller

Return Value

Returns 0, or -1 if this controller or driver doesn't support effect packets

Version

This function is available since SDL 2.0.16.


CategoryAPI


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