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Differences between revisions 2 and 3
Revision 2 as of 2010-01-10 23:27:39
Size: 922
Editor: SheenaSmith
Comment: added DRAFT to top for removal after page is edited
Revision 3 as of 2010-01-22 06:04:49
Size: 916
Editor: SheenaSmith
Comment: Update TextureID > Texture*
Deletions are marked like this. Additions are marked like this.
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int SDL_GetTextureAlphaMod(SDL_TextureID textureID,
                           Uint8*  alpha)
int SDL_GetTextureAlphaMod(SDL_Texture* texture,
                           Uint8* alpha)
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||'''textureID'''||the texture to query|| ||'''texture'''||the texture to query||

DRAFT

SDL_GetTextureAlphaMod

Use this function to get the additional alpha value used in render copy operations.

Syntax

int SDL_GetTextureAlphaMod(SDL_Texture* texture,
                           Uint8*       alpha)

Function Parameters

texture

the texture to query

alpha

a pointer filled in with the source alpha value

Return Value

Returns 0 on success or -1 if the texture is not valid; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryVideo

None: SDL_GetTextureAlphaMod (last edited 2011-02-15 19:26:32 by SheenaSmith)

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