#pragma section-numbers off #pragma disable-camelcase = SDL_GetWindowPosition = Use this function to get the position of a window. <> == Syntax == {{{#!highlight cpp void SDL_GetWindowPosition(SDL_Window* window, int* x, int* y) }}} == Function Parameters == ||'''window'''||the window to query|| ||'''x'''||a pointer filled in with the x position of the window, in screen coordinates, may be NULL|| ||'''y'''||a pointer filled in with the y position of the window, in screen coordinates, may be NULL|| == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == If you do not need the value for one of the positions a NULL may be passed in the '''x''' or '''y''' parameter. == Related Functions == .[[SDL_SetWindowPosition]] ---- [[CategoryAPI]], [[CategoryVideo]]