SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

Draft

THIS PAGE IS A WORK IN PROGRESS ... Please make edits to this page to improve it!

SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT

override the binding element for keyboard inputs for Emscripten builds

Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!

Syntax

#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT   "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"

Remarks

This hint only applies to the emscripten platform

The variable can be one of "#window" - The javascript window object (this is the default) "#document" - The javascript document object "#screen" - the javascript window.screen object "#canvas" - the WebGL canvas element any other string without a leading # sign applies to the element on the page with that ID.

Default

By default SDL will use the JavaScript window object.


CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft


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