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(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

Draft

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SDL_HINT_RENDER_DIRECT3D_THREADSAFE

A variable controlling whether the Direct3D device is initialized for thread-safe operations.

Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!

Syntax

#define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE"

Remarks

This variable can be set to the following values: "0" - Thread-safety is not enabled (faster) "1" - Thread-safety is enabled

By default the Direct3D device is created with thread-safety disabled.

Default

By default the Direct3D device is created with thread-safety disabled.


CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft


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