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⇤ ← Revision 1 as of 2014-01-19 13:12:16
Size: 1576
Comment: Created page using content from SDL_haptic.h.
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Size: 1576
Comment: Fixed typos.
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| Deletions are marked like this. | Additions are marked like this. |
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| A structure that contains a template for a Left/Right effect. | A structure that contains a template for a left/right effect. |
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| The Left/Right effect is used to explicitly control the large and small motors, commonly found in modern game controllers. One motor is high frequency, the other is low frequency. | The left/right effect is used to explicitly control the large and small motors, commonly found in modern game controllers. One motor is high frequency, the other is low frequency. |
DRAFT |
SDL_HapticLeftRight
A structure that contains a template for a left/right effect.
Data Fields
Header |
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Uint16 |
type |
SDL_HAPTIC_LEFTRIGHT |
Replay |
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Uint32 |
length |
duration of the effect |
Rumble |
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Uint16 |
large_magnitude |
control of the large controller motor |
Uint16 |
small_magnitude |
control of the small controller motor |
Code Examples
You can add your code example here
Remarks
This struct is exclusively for the SDL_HAPTIC_LEFTRIGHT effect.
The left/right effect is used to explicitly control the large and small motors, commonly found in modern game controllers. One motor is high frequency, the other is low frequency.
Related Structures
