#pragma section-numbers off #pragma camelcase off || DRAFT|| = SDL_HapticRumbleSupported = Use this function to check whether rumble is supported on a haptic device. <> == Syntax == {{{#!highlight cpp int SDL_HapticRumbleSupported(SDL_Haptic* haptic) }}} == Function Parameters == ||'''haptic'''||haptic device to check for rumble support|| == Return Value == Returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp extern SDL_Haptic* dev; if (SDL_HapticRumbleSupported(dev)) { SDL_HapticRumbleInit(dev); SDL_HapticRumblePlay(dev, 1.0f, 3000); SDL_Delay(3000); } }}} == Remarks == ''You can add useful comments here'' == Related Functions == .[[SDL_HapticRumbleInit]] .[[SDL_HapticRumblePlay]] .[[SDL_HapticRumbleStop]] ---- [[CategoryAPI]], [[CategoryForceFeedback]]