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Comment: Updated types to match SDL_events.h.
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| ||<style="color: #808080;">Uint8||<style="color: #808080;">'''padding1'''||<style="color: #808080;">|| ||<style="color: #808080;">Uint8||<style="color: #808080;">'''padding2'''||<style="color: #808080;">|| ||<style="color: #808080;">Uint8||<style="color: #808080;">'''padding3'''||<style="color: #808080;">|| |
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| ||<style="color: #808080;">Uint16||<style="color: #808080;">'''padding4'''||<style="color: #808080;">|| |
SDL_JoyAxisEvent
A structure that contains joystick axis motion event information.
Contents
Data Fields
Uint32 |
type |
SDL_JOYAXISMOTION |
Uint32 |
timestamp |
timestamp of the event |
SDL_JoystickID |
which |
the index of the joystick that reported the event |
Uint8 |
axis |
the index of the axis that changed |
Uint8 |
padding1 |
|
Uint8 |
padding2 |
|
Uint8 |
padding3 |
|
Sint16 |
value |
the current position of the axis (range: -32768 to 32767) |
Uint16 |
padding4 |
Code Examples
You can add your code example here
Remarks
SDL_JoyAxisEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYAXISMOTION is reported. You would access it through the event's jaxis field.
An SDL_JOYAXISMOTION event occurs whenever a user moves an axis on the joystick.
Related Enumerations
Related Structures
