#pragma section-numbers off #pragma camelcase off = SDL_JoyAxisEvent = A structure that contains joystick axis motion event information. <> == Data Fields == ||Uint32||'''type'''||SDL_JOYAXISMOTION|| ||Uint32||'''timestamp'''||timestamp of the event|| ||SDL_JoystickID||'''which'''||the instance id of the joystick that reported the event|| ||Uint8||'''axis'''||the index of the axis that changed|| ||Sint16||'''value'''||the current position of the axis (range: -32768 to 32767)|| == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == [[SDL_JoyAxisEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_JOYAXISMOTION is reported. You would access it through the event's `jaxis` field. An SDL_JOYAXISMOTION event occurs whenever a user moves an axis on the joystick. == Related Enumerations == .[[SDL_EventType]] == Related Structures == .[[SDL_Event]] .[[SDL_JoyBallEvent]] .[[SDL_JoyButtonEvent]] .[[SDL_JoyHatEvent]] == Related Functions == .[[SDL_JoystickEventState]] .[[SDL_JoystickGetAxis]] ---- [[CategoryStruct]], [[CategoryEvents]]