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||<tablewidth="100%" style="color: #FF0000;" :> DRAFT||
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A structure that contains joystick button event ,,structure,, ^information^ (event.jbutton.*). A structure that contains joystick button event information.
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||Uint8||'''which'''||the joystick device index ^*the index of the joystick that reported the event*^||
||Uint8||'''button'''||the joystick button index ^*the index of the button*^||
||Uint8||'''state'''||SDL_PRESSED or SDL_RELEASED ^*the current state of the button which is either SDL_PRESSED or SDL_RELEASED*^||
||Uint8||'''padding1'''||^8 empty bits to total 32^???||
||Uint8||'''which'''||the index of the joystick that reported the event||
||Uint8||'''button'''||the index of the button that changed||
||Uint8||'''state'''||SDL_PRESSED or SDL_RELEASED||
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*<<BR>>[[SDL_JoyButtonEvent]]() is a member of the [[SDL_Event]] union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported. [[SDL_JoyButtonEvent]] is a member of the [[SDL_Event]] structure and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.
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An SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs whenever a user presses or releases a button on a joystick. ,,The field '''which''' is the index of the joystick that reported the event and '''button''' is the index of the button ,,<<Color2(orange,(for a more detailed explanation see the Joystick section))>>. ,,'''state''' is the current state of the button which is either SDL_PRESSED or SDL_RELEASED.,, <<BR>>* An SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs whenever a user presses or releases a button on a joystick.

== Related Structures ==
 .[[SDL_JoyAxisEvent]]
 .[[SDL_JoyBallEvent]]
 .[[SDL_JoyHatEvent]]
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 .[[SDL_JoystickEventState]] *
 .[[SDL_JoystickGetButton]] *
 .[[SDL_JoystickEventState]]
 .[[SDL_JoystickGetButton]]

SDL_JoyButtonEvent

A structure that contains joystick button event information.

Data Fields

Uint32

type

SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

Uint8

which

the index of the joystick that reported the event

Uint8

button

the index of the button that changed

Uint8

state

SDL_PRESSED or SDL_RELEASED

Code Examples

You can add your code example here

Remarks

SDL_JoyButtonEvent is a member of the SDL_Event structure and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

An SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs whenever a user presses or releases a button on a joystick.


CategoryStruct, CategoryEvents

None: SDL_JoyButtonEvent (last edited 2014-12-06 12:24:54 by PhilippWiesemann)

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