SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_JoyButtonEvent

Joystick button event structure (event.jbutton.*)

Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h), but apps should _only_ `#include "SDL.h"`!

Syntax

typedef struct SDL_JoyButtonEvent
{
    Uint32 type;        /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
    SDL_JoystickID which; /**< The joystick instance id */
    Uint8 button;       /**< The joystick button index */
    Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
    Uint8 padding1;
    Uint8 padding2;
} SDL_JoyButtonEvent;

Data Fields

Uint32

type

the event type; SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

Uint32

timestamp

timestamp of the event

SDL_JoystickID

which

the instance id of the joystick that reported the event

Uint8

button

the index of the button that changed

Uint8

state

the state of the button; SDL_PRESSED or SDL_RELEASED

SDL_EventType
SDL_Event
SDL_JoyAxisEvent
SDL_JoyBallEvent
SDL_JoyHatEvent

CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents


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