= SDL_JoystickSetLED = Update a joystick's LED color. == Syntax == int SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue); == Function Parameters == {| |'''joystick''' |The joystick to update |- |'''red''' |The intensity of the red LED |- |'''green''' |The intensity of the green LED |- |'''blue''' |The intensity of the blue LED |} == Return Value == Returns 0 on success, -1 if this joystick does not have a modifiable LED == Remarks == An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller. == Version == This function is available since SDL 2.0.14. ---- [[CategoryAPI]]