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Revision 12 as of 2011-03-22 22:29:00
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Editor: SheenaSmith
Comment: update content - keysym from feedback
Revision 13 as of 2011-04-25 20:01:41
Size: 1307
Editor: SheenaSmith
Comment: update content - w/ Matt, Sam (in progress)
Deletions are marked like this. Additions are marked like this.
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||Uint32||'''type'''||SDL_KEYDOWN or SDL_KEYUP|| ||Uint32||'''type'''||the event type; SDL_KEYDOWN or SDL_KEYUP||
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||Uint8||'''state'''||SDL_PRESSED or SDL_RELEASED|| ||Uint8||'''state'''||the state of the key; SDL_PRESSED or SDL_RELEASED||
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[[SDL_KeyboardEvent]] is a member of the [[SDL_Event]] structure and is used when an event of type SDL_KEYDOWN or SDL_KEYUP is reported. [[SDL_KeyboardEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_KEYDOWN or SDL_KEYUP is reported.  You would access it through the event's key field.
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Note: Repeating SDL_KEYDOWN events will occur if key repeat is enabled (see SDL_EnableKeyRepeat). <<Color2(green,SDL_EnableKeyRepeat does not currently have a page and may not exist in SDL 1.3.)>>
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== Related Structures ==
 .[[SDL_Event]]
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<<Color2(green,Listed in the old wiki but appear to be absent from 1.3: SDL_EnableKeyRepeat, SDL_EnableUNICODE)>>  .[[SDL_GetKeyboardState]]
 .[[SDL_GetModState]]

DRAFT

SDL_KeyboardEvent

A structure that contains keyboard button event information.

Data Fields

Uint32

type

the event type; SDL_KEYDOWN or SDL_KEYUP

Uint32

windowID

the window with keyboard focus, if any

Uint8

state

the state of the key; SDL_PRESSED or SDL_RELEASED

Uint8

repeat

non-zero if this is a key repeat

SDL_Keysym

keysym

the SDL_Keysym representing the key that was pressed or released

Code Examples

You can add your code example here

Remarks

SDL_KeyboardEvent is a member of the SDL_Event union and is used when an event of type SDL_KEYDOWN or SDL_KEYUP is reported. You would access it through the event's key field.

An SDL_KEYDOWN or SDL_KEYUP event occurs whenever a user presses or releases a button on a keyboard. The information on what key was pressed or released is in the keysym member.


CategoryStruct, CategoryEvents

None: SDL_KeyboardEvent (last edited 2014-01-05 19:47:03 by PhilippWiesemann)

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